![]() What are some key lessons that you have learned from creating Final Fantasy XIV: A Realm Reborn that you have incorporated into Heavensward? TIME caught up with Final Fantasy XIV producer and director Naoki Yoshida to talk about Final Fantasy XIV, its upcoming Heavensward expansion and the numerous challenges posed in designing a MMORPG. More than a year and a half since later, A Realm Reborn now boasts more than 4 million accounts worldwide and is gearing up for the release of its first expansion, Heavensward on June 23. The result was Final Fantasy XIV: A Realm Reborn, launched in August 2013, a streamlined MMO that has been praised for its solid gameplay and numerous quality of life features. If you don't get the confirmation within 10 minutes, please check your spam folder.Īn avid MMO gamer himself, Yoshida undertook to simultaneously create content for the original Final Fantasy XIV while developing a brand new MMORPG from the ground up to succeed it. Click the link to confirm your subscription and begin receiving our newsletters. For your security, we've sent a confirmation email to the address you entered.
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